Happy New Year and Progress from Radical Fish Games!

Greetings everyball and Happy Holidays a Happy New Years to all!

So another year has come and gone, huh? Time sure flew fast in hindsight, especially when you look back at those months since the last blog post.

However, the time has not been squandered, as progress on Project Terra has been made! And today is finally the time to give you another update!


First of all, Happy (late) Holidays of 2023!

Obviously they have already come and gone, same for the recent New Years, but we still wanted to share this holiday art of Juno and Filia by the ever talented YuiKannon.

Click to read more…

CrossCode 5 Year Anniversary!

Hello everyball!

Today marks the day when CrossCode was released for PC exactly 5 years ago – and we wanted to take a short moment to celebrate the occasion!

CrossCode was an ambitious game and (in several ways) a bad idea for a first project. But despite all the odds, we made it. It took us almost 10 years in total (+consoles +DLC), but we made it!

And that is most certainly thanks to you – all of you, who gave our game a chance! You gave us feedback, when the first demos rolled out on Gamejolt and Newgrounds. You supported us during Crowdfunding and Early Access. You bought the game on the day it released for PC in 2018, or on consoles 2 years later (sorry again for the wait). And even now, 5 years later, many of you still join Lea on her journey through CrossWorlds. Many of you still send us nice words and even fanart!

It’s thanks to all of you, that our very first game was a success and that we, as a team, had a successful entry into the games industry!

We really feel incredibly lucky!

Thank you!

With that being said, here’s a collage of Leas, drawn by several team members:

Oh yeah and about Project Terra: we’re still hard at work! We got a lot of feedback from Gamescom and overall we have a good feeling about the direction the project is going – but there’s still much – too much – to do! We’ll have more stuff to show with the next update!

Until then!

Special thanks again to Yui, for the amazing drawing at the start of the post!

Project Terra Progress and Gamescom 2023

Greetings everyball and welcome to a new blogpost!

With Gamescom 2023 just around the corner, we of RadicalFishGames are excited to announce to not only attend but also have a booth there this time! You can find details further down, if you are interested in visiting us and test a current build of our new game, “Project Terra”!

Speaking of Project Terra, progress has been made since our last post on here, including but not limited to new environment, NPCs, working on the first dungeon and actually executing early parts of the story!

Click to read more…

The DevBlog is still alive! + CrossCode ~ The Ultimate Arrange

Greetings everyball and happy Holidays New Year Eastern Long Overdue Blogpost Day!

Wow, it is already late April and this year still hasn’t seen a single update on this very blog? That has been pretty neglectful of us and we apologize for leaving this place unused for so long.

However, as you might have seen on our (more regularly updated) Twitter, we have not been sitting idle in those last months. Development has been progressing at a steady pace and while we obviously can’t show you everything for spoiler- and “work-in-progress”-reasons, there is still quite a lot to present to you here!

Also, especially fans of CrossCode and its soundtrack may look forward to an announcement about CrossCode ~ The Ultimate Arrange, which was released earlier today!

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Presenting: Filia! (Also Project Terra Updates)

Hello everyball!

Boi oh boi, do we have something special for you today! The team has been hard at work creating amazing art and we feel like it’s about time to reveal more characters to you! That’s why today we present to you: Filia o’ Marmis

(Concept Art by @Nomnomroko)

Click to read more…